1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-09-04 19:47:54 +00:00

version 13.0a

This commit is contained in:
Zeno Rogue
2024-01-13 09:03:12 +01:00
parent 5f552799e5
commit 51f59cc2fa
3 changed files with 18 additions and 4 deletions

View File

@@ -5057,7 +5057,7 @@ Other
- fixed point recognition in rug mode
- cleaned up high-FOV and stereo modes into one setting
2023-12-02 12:54 Update 13.0:
2023-12-27 12:54 Update 13.0:
Summary post: https://zenorogue.blogspot.com/2023/12/hyperrogue-130.html
@@ -5090,3 +5090,17 @@ Other fixes:
- fixed Sol, NIH and SolN embeddings being always displayed as legal
- fixed the name displayed on mouseover for slime
2024-01-12 08:59 Update 13.0a:
- fixed some bugs with high-FOV modes (reset shaders, show upper FOV ranges correctly, buggy two-eye rendering)
- as a new positive, the Curse of Fatigue makes you not care about roses when very fatigued
- changed one Prince(ss) message
- crossbow leaderboards should be fixed
- fixed button placement on Android once more
- fixed mirrors in crossbow fire mode
- the bump-to-shoot flag now actually works
- fixed a bug in "memory saving" mode to not remove the current altmap
- variant fisheye projection
- fixed tides in shmup and when scrolling
- the dipping rule no longer affects Tiger's Eyes
- screenshots were sometimes not correctly centered