diff --git a/changelog.txt b/changelog.txt index e9e27116..a325e86d 100644 --- a/changelog.txt +++ b/changelog.txt @@ -5039,3 +5039,20 @@ Updates to the crossbow mode: - fixed crossbow mode not changing the PTM/etc. scoreboards - mode change confirmation is now only required when actually changing a relevant option - new aim style 'geometric' + +2023-12-02 12:54 Update 12.1z: +Gameplay (mostly crossbow modes) +- an option to automatically shoot when clicking a tile with mouse +- press 'f' + direction for auto fire at distant enemies in the given direction +- bulls are now enraged by crossbow shots +- ratlings no longer move when shooting pointlessly +- the warped space distracts you from reloading while staying in place +- Warped Coast/Sea now prevents crossbow bolts from moving between triangles +- clarified that only direct melee attacks trigger Storms/Flash +- fixed Horns in the crossbow mode; the unarmed Princess is now also able to use Empathy+Thorns and Empathy+Horns +- reduced CR3 land requirement to 20 in casual + +Other +- fixed the drawing mode on quotient spaces (including torus display) +- fixed point recognition in rug mode +- cleaned up high-FOV and stereo modes into one setting diff --git a/hyper.h b/hyper.h index 649ee386..9f359e25 100644 --- a/hyper.h +++ b/hyper.h @@ -13,8 +13,8 @@ #define _HYPER_H_ // version numbers -#define VER "12.1y" -#define VERNUM_HEX 0xA939 +#define VER "12.1z" +#define VERNUM_HEX 0xA93A #include "sysconfig.h"