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changes from zenorogue/hyperrogue#27
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@@ -213,10 +213,6 @@ bool isDemon(cell *c) {
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return isDemon(c->monst);
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}
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bool isWormHead(eMonster m) {
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return m == moWorm || m == moTentacle || m == moHexSnake || m == moDragonHead;
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}
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bool isWorm(eMonster m) {
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return m == moWorm || m == moWormtail || m == moWormwait ||
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m == moTentacle || m == moTentacletail || m == moTentaclewait ||
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@@ -651,10 +647,6 @@ bool survivesFire(eMonster m) {
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isDragon(m) || m == moShadow;
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}
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/* bool survivesMine(eMonster m) {
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return ignoresPlates(m) || isFlying(m);
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} */
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bool survivesWall(eMonster m) {
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return isGhost(m);
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}
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