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the cost of leaving Land of Power now happens before collecting items
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2
hyper.h
2
hyper.h
@@ -1753,7 +1753,7 @@ bool mayExplodeMine(cell *c, eMonster who);
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int gravityLevel(cell *c);
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void fullcenter();
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void movecost(cell* from, cell *to);
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void movecost(cell* from, cell *to, int phase); // 1 = pre-collect, 2 = post-collect, 3 = both
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void checkmove();
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transmatrix eumove(ld x, ld y);
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