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calls to rogueviz::mark and rogueviz::fixparam from HR main are now replaced by hooks
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3
hyper.h
3
hyper.h
@@ -2013,7 +2013,7 @@ template<class T, class U> int addHook(hookset<T>*& m, int prio, const U& hook)
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return 0;
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}
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extern purehookset hooks_frame, hooks_stats, clearmemory, hooks_config, hooks_tests, hooks_removecells, hooks_initgame;
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extern purehookset hooks_frame, hooks_stats, clearmemory, hooks_config, hooks_tests, hooks_removecells, hooks_initgame, hooks_calcparam;
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template<class T, class... U> void callhooks(hookset<T> *h, U... args) {
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if(h) for(auto& p: *h) p.second(args...);
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@@ -2031,6 +2031,7 @@ extern hookset<bool(int sym, int uni)> *hooks_handleKey;
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extern hookset<bool(cell *c, const transmatrix& V)> *hooks_drawcell;
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extern hookset<bool(int argc, char** argv)> *hooks_main;
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extern hookset<int()> *hooks_args;
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extern hookset<bool(cell*)> *hooks_mark;
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extern hookset<eLand(eLand)> *hooks_nextland;
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// hooks to extend HyperRogue with an external program
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