diff --git a/changelog.txt b/changelog.txt index f4cd5693..f7e9ad25 100644 --- a/changelog.txt +++ b/changelog.txt @@ -2835,3 +2835,42 @@ Geometry experiments -- new quotient spaces: 2019-02-08 10.5e: - This version imports some bugfixes/improvements from 11.0g. + +2019-01-11 17:00 Update 11.0: +major new features +- new game mode: Racing Mode +- new land: Irradiated Fields +- new land: Free Fall +- new land: Brown Island + +features +- improvements to the map editor: an option to disable wandering monsters; settings (reptilecheat, autocheat, safety etc) configurable; save items/kills and some other settings +- background animations in the start menu; start menu options no longer reset the graphical options -- there is a separate entry for that +- shmup mode can now be paused +- new projections: conical spirals and bands +- graphical display of the paths for Orb of Air; Orb of Air now affects boats, statues, thumpers, and barrels +- added Crystal Camelot achievements +- more natural humanoid movement animation +- 'paint textures' in main menu works better; no more alpha on floors while editing textures; symmetry markers shown correctly again +- when text search in overview matches nothing, it now displays lands not in game +- shift+G cheat screen is now editable +- easier to exit the Tutorial +- improved welcome messages in special modes +- octahedron geometry (good with the Goldberg-Coxeter variation) + +minor gameplay changes +- Blue Raiders now can destroy boats +- reduced the range of Fire Cultists to 2 if getDistLimit() < 4 +- Orb of Winter now protects your boat from destruction + +bugfixes +- fix a crash on OSX after some scenes in the Tutorial +- fixed help in lands +- roar message now uses the correct number of kills instead of 20 +- Orb of Empathy works correctly with Orb of the Fish now +- ghosts no longer appear without reason in Crystal and other low-distlimit geometries +- gadfly kills no longer counted twice +- fixes to the screenshot feature +- no more pushing statues on arrow/fire traps + +>>>>>>> 4c3b754c... version 11.0 diff --git a/hyper.h b/hyper.h index c1238833..1c30430a 100644 --- a/hyper.h +++ b/hyper.h @@ -2,9 +2,9 @@ // It is quite chaotic. // version numbers -#define VER "10.5e" -#define VERNUM 10505 -#define VERNUM_HEX 0xA505 +#define VER "11.0" +#define VERNUM 11000 +#define VERNUM_HEX 0xA600 #include #include "hyper_function.h"