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improved handling of missing files in arb::run
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@@ -1098,7 +1098,7 @@ bool texture_config::load() {
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}
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#endif
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if(targetgeometry == gArbitrary) {
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arb::run(tes);
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arb::run_raw(tes);
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stop_game();
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}
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set_geometry(targetgeometry);
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