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	ru:: signs
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		| @@ -58,7 +58,7 @@ struct ruwall { | ||||
| enum eWall { | ||||
|   wAir, wWall, wBouncy, wSpike, wWater, wFrozen, wDoor, wSmashedDoor, | ||||
|   wLockedDoor, wFountain, wBluePortal, wOrangePortal, wPlatform, wStaircase, | ||||
|   wColumn, wForge, wWoodWall, wShopDoor, wSecretPassage, wGUARD }; | ||||
|   wColumn, wForge, wWoodWall, wShopDoor, wSecretPassage, wSign, wWallSign, wGUARD }; | ||||
|  | ||||
| flagtype W_BLOCK = 1; | ||||
| flagtype W_TRANS = 2; | ||||
| @@ -92,6 +92,8 @@ ruwall walls[qwall] = { | ||||
|   {"wooden wall", "#", 0xFF8000FF, W_BLOCK | W_STABLE, "These kinds of tough walls can be destroyed with fire."}, | ||||
|   {"shop door", "#", 0xFFD500FF, W_TRANS, "A powerful door, to protect against shoplifters."}, | ||||
|   {"secret passage", "#", 0xFFFF40FF, W_PLATFORM | W_BLOCKBIRD, "You have discovered a secret passage from the other side."}, | ||||
|   {"sign", "X", 0xFFFF40FF, W_TRANS, "You need to wait close to this sign to read it."}, | ||||
|   {"wall sign", "X", 0xFFFFC0FF, W_BLOCK, "You need to wait close to this sign to read it."}, | ||||
|   }; | ||||
|  | ||||
| int sel = 1; | ||||
|   | ||||
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