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https://github.com/zenorogue/hyperrogue.git
synced 2024-11-27 14:37:16 +00:00
ads-game:: new view modes are now available in the menu
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971ce2aade
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4e7b95e346
@ -246,6 +246,14 @@ auto shot_hooks =
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param_i(talpha, "ds_talpha")
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-> editable(0, 255, 16, "dS texture intensity", "", 't');
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param_f(spacetime_step, "ads_spacetime_step")
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-> editable(0, 1, 0.05, "step size in the spacetime display", "", 's');
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param_i(spacetime_qty, "ads_spacetime_qty")
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-> editable(0, 100, 5, "step quantity in the spacetime display", "", 'q');
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addsaver(ghost_color, "color:ghost");
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rsrc_config();
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});
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@ -140,4 +140,7 @@ extern int use_duality;
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ld spacetime_step = 0.1;
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int spacetime_qty = 30;
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color_t ghost_color = 0x800080FF;
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}}
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@ -77,6 +77,76 @@ void edit_particles() {
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dialog::display();
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}
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void edit_view_mode() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen();
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dialog::init(XLAT("spacetime views"), 0xC0C0FFFF, 150, 100);
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dialog::addBoolItem(XLAT("view replay"), in_replay, 'r');
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dialog::add_action(switch_replay);
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dialog::addBreak(100);
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if(!main_rock) add_edit(auto_rotate);
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if(!main_rock) add_edit(auto_angle);
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dialog::addBoolItem("view the current time", !in_spacetime() && which_cross == 0, 'z');
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dialog::add_action([] {
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switch_spacetime_to(false); which_cross = 0;
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});
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dialog::addBoolItem("view the visible state", !in_spacetime() && which_cross == -1, 'x');
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dialog::add_action([] {
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switch_spacetime_to(false); which_cross = -1;
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});
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dialog::addBoolItem("view the future", !in_spacetime() && which_cross == 1, 'c');
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dialog::add_action([] {
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switch_spacetime_to(false); which_cross = 1;
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});
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dialog::addBoolItem("view the spacetime", in_spacetime() && pmodel == mdRelPerspective && !use_duality, 'v');
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dialog::add_action([] {
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switch_spacetime_to(true); pmodel = mdRelPerspective; use_duality = 0;
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});
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if(main_rock) {
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dialog::addBoolItem("view the dual space", in_spacetime() && pmodel == mdPerspective, 'v');
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dialog::add_action([] {
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switch_spacetime_to(true);
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pmodel = mdPerspective;
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});
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}
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else {
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dialog::addBoolItem("view the dual spacetime", in_spacetime() && use_duality == 1, 'b');
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dialog::add_action([] {
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switch_spacetime_to(true);
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use_duality = 1;
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});
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dialog::addBoolItem("fake dual spacetime", in_spacetime() && use_duality == 2, 'n');
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dialog::add_action([] {
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switch_spacetime_to(true);
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use_duality = 2;
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});
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}
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if(in_spacetime()) {
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add_edit(spacetime_step);
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add_edit(spacetime_qty);
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if(main_rock) {
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dialog::addColorItem(XLAT("ultra-ideal ghost color"), ghost_color, 'X');
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dialog::add_action([] { dialog::openColorDialog(ghost_color); });
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}
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}
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dialog::display();
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}
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void game_menu() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen();
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@ -89,8 +159,9 @@ void game_menu() {
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add_edit(pause_speed);
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add_edit(view_proper_times);
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add_edit(DS_(time_unit));
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if(!main_rock) add_edit(auto_rotate);
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if(!main_rock) add_edit(auto_angle);
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dialog::addItem(XLAT("set view mode"), 'v');
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dialog::add_action_push(edit_view_mode);
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dialog::addItem(XLAT("particle/texture settings"), 'p');
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dialog::add_action_push(edit_particles);
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@ -107,11 +178,6 @@ void game_menu() {
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dialog::addItem(XLAT("recenter cheat"), 'C');
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dialog::add_action([] { current.T = Id; vctrV = Id; });
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if(paused) {
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dialog::addBoolItem(XLAT("view replay"), in_replay, 'V');
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dialog::add_action(switch_replay);
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}
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dialog::addItem("configure keys", 'k');
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dialog::add_action_push(multi::get_key_configurer(1, move_names, "Relative Hell keys"));
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@ -50,9 +50,12 @@ void switch_spacetime() {
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check_cgi();
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cgi.require_basics();
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cgi.use_count++;
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vid.grid = true;
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stdgridcolor = 0xFFFFFFFF;
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initcells();
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initgame();
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vid.fov = 150;
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models::desitter_projections = true;
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}
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@ -61,6 +64,7 @@ void switch_spacetime() {
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variation = eVariation::bitruncated;
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swap(currentmap, map_hyp);
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pmodel = mdDisk;
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pconf.scale = .95;
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check_cgi();
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}
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@ -77,11 +81,16 @@ void switch_spacetime() {
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NLP = Id;
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Duality = Id;
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for(int a=0; a<4; a++) for(int b=0; b<4; b++) Duality[a][b] = (a^2) == b;
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vid.fov = 150;
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vid.grid = false;
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slr::range_xy = 2;
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slr::range_z = 2;
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}
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else if(hybri) {
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hybrid::switch_to_underlying();
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pmodel = mdDisk;
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pconf.scale = .95;
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}
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cgi.use_count++;
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}
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