From 4e44dab836f3cdbea932e8b4d2f1e11e8a472c96 Mon Sep 17 00:00:00 2001 From: Jesse Ruderman Date: Wed, 21 Jul 2021 13:24:44 -0700 Subject: [PATCH] Princess Quest no longer shows fail screen merely due to the princess being in peril --- attack.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/attack.cpp b/attack.cpp index b6c53509..e8f73a54 100644 --- a/attack.cpp +++ b/attack.cpp @@ -527,7 +527,7 @@ EX void killMonster(cell *c, eMonster who, flagtype deathflags IS(0)) { princess::reviveAt = gold(NO_LOVE) + 20; } } - if(princess::challenge) showMissionScreen(); + if(princess::challenge) changes.at_commit([] { showMissionScreen(); }); } }