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selecting PQ starts you in the Palace

This commit is contained in:
Zeno Rogue 2018-04-15 13:19:13 +02:00
parent d3250c13c8
commit 4d4343c166

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@ -108,6 +108,7 @@ void initgame() {
if(firstland == laHauntedWall) firstland = laGraveyard; if(firstland == laHauntedWall) firstland = laGraveyard;
if(firstland == laMercuryRiver) firstland = laTerracotta; if(firstland == laMercuryRiver) firstland = laTerracotta;
if(firstland == laMountain && !tactic::on) firstland = laJungle; if(firstland == laMountain && !tactic::on) firstland = laJungle;
if(firstland == laPrincessQuest) firstland = laPalace;
if((isGravityLand(firstland) && !isCyclic(firstland)) || (firstland == laOcean && !safety)) if((isGravityLand(firstland) && !isCyclic(firstland)) || (firstland == laOcean && !safety))
firstland = weirdhyperbolic ? laCrossroads4 : laCrossroads; firstland = weirdhyperbolic ? laCrossroads4 : laCrossroads;