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selecting PQ starts you in the Palace
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@ -108,6 +108,7 @@ void initgame() {
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if(firstland == laHauntedWall) firstland = laGraveyard;
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if(firstland == laHauntedWall) firstland = laGraveyard;
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if(firstland == laMercuryRiver) firstland = laTerracotta;
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if(firstland == laMercuryRiver) firstland = laTerracotta;
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if(firstland == laMountain && !tactic::on) firstland = laJungle;
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if(firstland == laMountain && !tactic::on) firstland = laJungle;
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if(firstland == laPrincessQuest) firstland = laPalace;
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if((isGravityLand(firstland) && !isCyclic(firstland)) || (firstland == laOcean && !safety))
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if((isGravityLand(firstland) && !isCyclic(firstland)) || (firstland == laOcean && !safety))
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firstland = weirdhyperbolic ? laCrossroads4 : laCrossroads;
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firstland = weirdhyperbolic ? laCrossroads4 : laCrossroads;
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