From 4d2fc2ba766f5db54273d26763bff32fa7466876 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sun, 25 Mar 2018 14:05:04 +0200 Subject: [PATCH] spawn sound for Wind Crows --- sound.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sound.cpp b/sound.cpp index ebb84905..03a65ed7 100644 --- a/sound.cpp +++ b/sound.cpp @@ -18,7 +18,7 @@ void playSeenSound(cell *c) { bool nearme = c->cpdist <= 7; forCellEx(c2, c) if(c2->cpdist <= 7) nearme = true; if(!nearme) return; - if(c->monst == moEagle) + if(c->monst == moEagle || c->monst == moWindCrow) playSound(c, "seen-eagle"); else if(c->monst == moEarthElemental) playSound(c, "seen-earth");