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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-27 14:37:16 +00:00

rewritten the system to display 3D. This fixes the spherical display not working in stereo mode, and is more clean.

This commit is contained in:
Zeno Rogue 2018-07-22 00:39:57 +02:00
parent acd906d7c3
commit 4d2f79ba95
8 changed files with 62 additions and 77 deletions

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@ -182,45 +182,37 @@ void setcameraangle(bool b) {
} }
} }
void start_projection(int ed) { bool using_perspective;
glhr::new_projection();
glhr::projection_multiply(glhr::translate((vid.xcenter*2.)/vid.xres - 1, 1 - (vid.ycenter*2.)/vid.yres, 0));
if(ed) { void start_projection(int ed, bool perspective) {
if(stereo::mode == stereo::sLR) { glhr::new_projection();
glhr::projection_multiply(glhr::translate(ed * (stereo::eyewidth() - .5) * 4, 0, 0)); using_perspective = perspective;
glhr::projection_multiply(glhr::scale(2, 1, 1));
} if(ed && stereo::mode == stereo::sLR) {
else { glhr::projection_multiply(glhr::translate(ed, 0, 0));
glhr::projection_multiply(glhr::translate(-ed * stereo::eyewidth(), 0, 0)); glhr::projection_multiply(glhr::scale(2, 1, 1));
}
} }
glhr::projection_multiply(glhr::translate((vid.xcenter*2.)/vid.xres - 1, 1 - (vid.ycenter*2.)/vid.yres, 0));
}
void eyewidth_translate(int ed) {
if(ed) glhr::projection_multiply(glhr::translate(-ed * stereo::eyewidth(), 0, 0));
} }
void stereo::set_projection(int ed) { void stereo::set_projection(int ed) {
DEBB(DF_GRAPH, (debugfile,"stereo::set_projection\n")); DEBB(DF_GRAPH, (debugfile,"stereo::set_projection\n"));
start_projection(ed); start_projection(ed, pmodel == mdDisk && !spherespecial);
if(pmodel && !stereo::active()) {
if(!using_perspective) {
glhr::projection_multiply(glhr::ortho(vid.xres/2, -vid.yres/2, abs(stereo::scrdist) + 30000)); glhr::projection_multiply(glhr::ortho(vid.xres/2, -vid.yres/2, abs(stereo::scrdist) + 30000));
} if(ed) {
else if(pmodel) { glhr::glmatrix m = glhr::id;
m[2][0] -= ed;
ld right = vid.xres/2 / stereo::scrdist; glhr::projection_multiply(m);
ld left = -right; }
ld top = -vid.yres/2 / stereo::scrdist; glhr::id_modelview();
ld bottom = -top;
glhr::projection_multiply(glhr::frustum((right-left)/2, (top-bottom)/2));
if(ed) glhr::projection_multiply(glhr::translate(stereo::ipd * vid.radius * ed/2, 0, 0));
glhr::projection_multiply(glhr::scale(1, 1, -1));
glhr::projection_multiply(glhr::translate(0, 0, stereo::scrdist));
stereo::scrdist_text = 0;
} }
else { else {
@ -233,6 +225,8 @@ void stereo::set_projection(int ed) {
glhr::projection_multiply(glhr::scale(1,1,0)); glhr::projection_multiply(glhr::scale(1,1,0));
} }
eyewidth_translate(ed);
glhr::projection_multiply(glhr::frustum(vid.xres * 1. / vid.yres, 1)); glhr::projection_multiply(glhr::frustum(vid.xres * 1. / vid.yres, 1));
GLfloat sc = vid.radius / (vid.yres/2.); GLfloat sc = vid.radius / (vid.yres/2.);
@ -323,6 +317,7 @@ void setGLProjection(int col) {
GLERR("setGLProjection"); GLERR("setGLProjection");
stereo::set_projection(0); stereo::set_projection(0);
GLERR("after set_projection"); GLERR("after set_projection");
} }

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@ -606,6 +606,8 @@ void showGraphConfig() {
dialog::addSelItem(XLAT("line width"), fts(vid.linewidth), 'w'); dialog::addSelItem(XLAT("line width"), fts(vid.linewidth), 'w');
// dialog::addBoolItem(XLAT("finer lines at the boundary"), vid.antialias & AA_LINEWIDTH, 'b'); // dialog::addBoolItem(XLAT("finer lines at the boundary"), vid.antialias & AA_LINEWIDTH, 'b');
} }
else
dialog::addBreak(100);
#if CAP_FRAMELIMIT #if CAP_FRAMELIMIT
dialog::addSelItem(XLAT("framerate limit"), its(vid.framelimit), 'l'); dialog::addSelItem(XLAT("framerate limit"), its(vid.framelimit), 'l');

14
hud.cpp
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@ -377,13 +377,9 @@ void drawStats() {
{ {
dynamicval<eModel> pm(pmodel, mdDisk); dynamicval<eModel> pm(pmodel, mdDisk);
dynamicval<ld> va(vid.alpha, 1);
dynamicval<ld> vax(vid.alpha, 1);
dynamicval<videopar> v(vid, vid); dynamicval<videopar> v(vid, vid);
calcparam(); vid.alpha = vid.scale = 1;
#if CAP_GL calcparam(); set_projection(0);
stereo::set_projection(0);
#endif
if(haveMobileCompass()) { if(haveMobileCompass()) {
initquickqueue(); initquickqueue();
@ -504,11 +500,7 @@ void drawStats() {
} }
} }
} }
calcparam(); stereo::set_projection(0);
calcparam();
#if CAP_GL
stereo::set_projection(0);
#endif
string s0; string s0;
if(!peace::on) { if(!peace::on) {

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@ -3714,5 +3714,7 @@ extern ld hexshift;
extern bool noshadow, bright, nohelp, dont_face_pc; extern bool noshadow, bright, nohelp, dont_face_pc;
extern void switchHardcore(); extern void switchHardcore();
extern bool using_perspective;
void generateAlts(heptagon *h, int levs = irr::on ? 1 : S3-3, bool link_cdata = true); void generateAlts(heptagon *h, int levs = irr::on ? 1 : S3-3, bool link_cdata = true);
} }

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@ -210,7 +210,7 @@ void applymodel(hyperpoint H, hyperpoint& ret) {
if(!vid.camera_angle) { if(!vid.camera_angle) {
ret[0] = H[0] / tz; ret[0] = H[0] / tz;
ret[1] = H[1] / tz; ret[1] = H[1] / tz;
ret[2] = vid.xres / vid.radius * stereo::eyewidth() / 2 - stereo::ipd / tz / 2; ret[2] = vid.xres * stereo::eyewidth() / 2 / vid.radius - stereo::ipd / tz / 2;
} }
else { else {
ld tx = H[0]; ld tx = H[0];
@ -221,7 +221,7 @@ void applymodel(hyperpoint H, hyperpoint& ret) {
ld ux = tx, uy = ty * cc - ss * tz, uz = tz * cc + ss * ty; ld ux = tx, uy = ty * cc - ss * tz, uz = tz * cc + ss * ty;
ret[0] = ux / uz; ret[0] = ux / uz;
ret[1] = uy / uz; ret[1] = uy / uz;
ret[2] = vid.xres / vid.radius * stereo::eyewidth() / 2 - stereo::ipd / uz / 2; ret[2] = vid.xres * stereo::eyewidth() / 2 / vid.radius - stereo::ipd / uz / 2;
} }
return; return;
} }

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@ -150,6 +150,7 @@ void addpoint(const hyperpoint& H) {
if(true) { if(true) {
hyperpoint Hscr; hyperpoint Hscr;
applymodel(H, Hscr); applymodel(H, Hscr);
for(int i=0; i<3; i++) Hscr[i] *= vid.radius;
if(vid.alpha + H[2] <= BEHIND_LIMIT && pmodel == mdDisk) poly_flags |= POLY_BEHIND; if(vid.alpha + H[2] <= BEHIND_LIMIT && pmodel == mdDisk) poly_flags |= POLY_BEHIND;
if(spherespecial) { if(spherespecial) {
@ -167,7 +168,6 @@ void addpoint(const hyperpoint& H) {
Hscr[1] *= coef; Hscr[1] *= coef;
} }
} }
for(int i=0; i<3; i++) Hscr[i] *= vid.radius;
add1(Hscr); add1(Hscr);
} }
} }
@ -254,23 +254,6 @@ void glapplymatrix(const transmatrix& V) {
glhr::set_modelview(glhr::as_glmatrix(mat)); glhr::set_modelview(glhr::as_glmatrix(mat));
} }
void setmatrix(int useV, const transmatrix& V) {
if(useV == 1) {
glapplymatrix(V);
}
else if(useV == 3) {
GLfloat mat[16] = {
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, GLfloat(stereo::mode ? -1 : 0), 0,
0, 0, stereo::scrdist, 1
};
glhr::set_modelview(glhr::as_glmatrix(mat));
}
else
glhr::id_modelview();
}
#ifndef MINIMIZE_GL_CALLS #ifndef MINIMIZE_GL_CALLS
#ifdef EMSCRIPTEN #ifdef EMSCRIPTEN
#define MINIMIZE_GL_CALLS 1 #define MINIMIZE_GL_CALLS 1
@ -279,7 +262,7 @@ void setmatrix(int useV, const transmatrix& V) {
#endif #endif
#endif #endif
void gldraw(int useV, const transmatrix& V, const vector<glvertex>& v, int ps, int pq, int col, int outline, int flags, textureinfo *tinf) { void gldraw(const transmatrix& V, const vector<glvertex>& v, int ps, int pq, int col, int outline, int flags, textureinfo *tinf) {
if(tinf) { if(tinf) {
#if CAP_TEXTURE #if CAP_TEXTURE
@ -307,7 +290,8 @@ void gldraw(int useV, const transmatrix& V, const vector<glvertex>& v, int ps, i
for(int ed = stereo::active() ? -1 : 0; ed<2; ed+=2) { for(int ed = stereo::active() ? -1 : 0; ed<2; ed+=2) {
if(ed) stereo::set_projection(ed), stereo::set_viewport(ed); if(ed) stereo::set_projection(ed), stereo::set_viewport(ed);
bool draw = col; bool draw = col;
setmatrix(useV, V);
if(using_perspective) glapplymatrix(V);
if(draw) { if(draw) {
if((flags & POLY_VCONVEX) && MINIMIZE_GL_CALLS) { if((flags & POLY_VCONVEX) && MINIMIZE_GL_CALLS) {
@ -339,17 +323,18 @@ void gldraw(int useV, const transmatrix& V, const vector<glvertex>& v, int ps, i
glStencilFunc( GL_NOTEQUAL, 1, 1); glStencilFunc( GL_NOTEQUAL, 1, 1);
GLfloat xx = vid.xres; GLfloat xx = vid.xres;
GLfloat yy = vid.yres; GLfloat yy = vid.yres;
GLfloat dist = using_perspective ? stereo::scrdist : 0;
vector<glvertex> scr = { vector<glvertex> scr = {
make_array<GLfloat>(-xx, -yy, stereo::scrdist), make_array<GLfloat>(-xx, -yy, dist),
make_array<GLfloat>(+xx, -yy, stereo::scrdist), make_array<GLfloat>(+xx, -yy, dist),
make_array<GLfloat>(+xx, +yy, stereo::scrdist), make_array<GLfloat>(+xx, +yy, dist),
make_array<GLfloat>(-xx, +yy, stereo::scrdist) make_array<GLfloat>(-xx, +yy, dist)
}; };
glhr::vertices(scr); glhr::vertices(scr);
glhr::id_modelview(); glhr::id_modelview();
glDrawArrays(tinf ? GL_TRIANGLES : GL_TRIANGLE_FAN, 0, 4); glDrawArrays(tinf ? GL_TRIANGLES : GL_TRIANGLE_FAN, 0, 4);
glhr::vertices(v); glhr::vertices(v);
setmatrix(useV, V); if(using_perspective) glapplymatrix(V);
} }
else { else {
glStencilOp( GL_ZERO, GL_ZERO, GL_ZERO); glStencilOp( GL_ZERO, GL_ZERO, GL_ZERO);
@ -617,9 +602,9 @@ void drawpolyline(polytodraw& p) {
} }
#if CAP_GL #if CAP_GL
if(vid.usingGL && pmodel == mdDisk && !spherespecial) { if(vid.usingGL && using_perspective) {
glLineWidth(linewidthat(tC0(pp.V), pp.minwidth)); glLineWidth(linewidthat(tC0(pp.V), pp.minwidth));
gldraw(1, pp.V, *pp.tab, pp.offset, pp.cnt, p.col, pp.outline, pp.flags &~ POLY_INVERSE, pp.tinf); gldraw(pp.V, *pp.tab, pp.offset, pp.cnt, p.col, pp.outline, pp.flags &~ POLY_INVERSE, pp.tinf);
return; return;
} }
#endif #endif
@ -718,11 +703,11 @@ void drawpolyline(polytodraw& p) {
for(int i=0; i<pp.cnt; i++) for(int i=0; i<pp.cnt; i++)
tv.push_back(pp.tinf->tvertices[pp.offset+i]); tv.push_back(pp.tinf->tvertices[pp.offset+i]);
swap(pp.tinf->tvertices, tv); swap(pp.tinf->tvertices, tv);
gldraw(3, Id, glcoords, 0, isize(glcoords), p.col, pp.outline, poly_flags, pp.tinf); gldraw(Id, glcoords, 0, isize(glcoords), p.col, pp.outline, poly_flags, pp.tinf);
swap(pp.tinf->tvertices, tv); swap(pp.tinf->tvertices, tv);
} }
else else
gldraw(3, Id, glcoords, 0, isize(glcoords), nofill ? 0 : p.col, pp.outline, poly_flags, nofill ? NULL : pp.tinf); gldraw(Id, glcoords, 0, isize(glcoords), nofill ? 0 : p.col, pp.outline, poly_flags, nofill ? NULL : pp.tinf);
continue; continue;
} }
#endif #endif
@ -914,10 +899,11 @@ void sortquickqueue() {
} }
void quickqueue() { void quickqueue() {
spherespecial = 0; spherespecial = 0; stereo::set_projection(0);
int siz = isize(ptds); int siz = isize(ptds);
setcameraangle(false); setcameraangle(false);
for(int i=0; i<siz; i++) drawqueueitem(ptds[i]); for(int i=0; i<siz; i++) drawqueueitem(ptds[i]);
ptds.clear();
} }
ld xintval(const hyperpoint& h) { ld xintval(const hyperpoint& h) {
@ -1004,6 +990,8 @@ void drawqueue() {
spherespecial = 0; spherespecial = 0;
spherephase = 0; spherephase = 0;
stereo::set_projection(0);
// on the sphere, parts on the back are drawn first // on the sphere, parts on the back are drawn first
if(sphere && pmodel == 0) { if(sphere && pmodel == 0) {
@ -1015,6 +1003,8 @@ void drawqueue() {
} }
spherespecial = sphereflipped() ? 1 : -1; spherespecial = sphereflipped() ? 1 : -1;
stereo::set_projection(0);
#ifndef STLSORT #ifndef STLSORT
for(int p: {PPR_REDWALLs, PPR_REDWALLs2, PPR_REDWALLs3, PPR_WALL3s, for(int p: {PPR_REDWALLs, PPR_REDWALLs2, PPR_REDWALLs3, PPR_WALL3s,
PPR_LAKEWALL, PPR_INLAKEWALL, PPR_BELOWBOTTOM}) PPR_LAKEWALL, PPR_INLAKEWALL, PPR_BELOWBOTTOM})
@ -1039,6 +1029,7 @@ void drawqueue() {
#endif #endif
spherespecial *= -1; spherespecial *= -1;
spherephase = 1; spherephase = 1;
stereo::set_projection(0);
} }
for(int i=0; i<siz; i++) { for(int i=0; i<siz; i++) {
GET_PTD(i); GET_PTD(i);

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@ -1285,7 +1285,9 @@ void drawRugScene() {
if(ed == 1 && stereo::mode == stereo::sAnaglyph) if(ed == 1 && stereo::mode == stereo::sAnaglyph)
glClear(GL_DEPTH_BUFFER_BIT); glClear(GL_DEPTH_BUFFER_BIT);
start_projection(ed); start_projection(ed, true);
eyewidth_translate(ed);
if(stereo::mode == stereo::sODS) { if(stereo::mode == stereo::sODS) {
glhr::projection_multiply(glhr::ortho(M_PI, M_PI, 100)); // 2*M_PI)); glhr::projection_multiply(glhr::ortho(M_PI, M_PI, 100)); // 2*M_PI));
} }

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@ -406,6 +406,7 @@ void switch_mode(eMode m) {
mode = m; mode = m;
GLERR("after_switch_mode"); GLERR("after_switch_mode");
current_vertices = NULL; current_vertices = NULL;
id_modelview();
} }
void fog_max(ld fogmax) { void fog_max(ld fogmax) {