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whirl:: warp works
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10
polygons.cpp
10
polygons.cpp
@@ -976,7 +976,7 @@ hpcshape
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shWave[8][2],
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shFloor[2], shBFloor[2], shMFloor2[2], shMFloor3[2], shMFloor4[2],
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shCircleFloor,
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shFloorShadow[2], shTriheptaFloorShadow[2], shTriheptaEucShadow[3],
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shFloorShadow[2], shTriheptaFloorShadow[3], shTriheptaEucShadow[3],
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shWall[2], shMineMark[2], shFan,
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shStarFloor[3], shCloudFloor[3], shTriFloor[3], shZebra[5],
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shSwitchFloor[3], shSwitchDisk,
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@@ -993,7 +993,7 @@ hpcshape
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shMercuryBridge[2],
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shLeafFloor[2],
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shBarrowFloor[3],
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shTriheptaFloor[13], shTriheptaFloor2[2], shTriheptaEuc[3],
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shTriheptaFloor[14], shTriheptaFloor2[2], shTriheptaEuc[3],
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shCross, shGiantStar[2], shLake, shMirror,
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shHalfFloor[3], shHalfMirror[3],
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shGem[2], shStar, shDisk, shDiskT, shDiskS, shDiskM, shDiskSq, shRing,
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@@ -1349,6 +1349,12 @@ void buildpolys() {
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bshape(shTriheptaFloorShadow[1], PPR_FLOOR);
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for(int t=0; t<=S7; t++) hpcpush(ddi(t*S12 + tshift1, trihepta1*SHADMUL) * C0);
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bshape(shTriheptaFloor[13], PPR_FLOOR);
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for(int t=0; t<=S6; t++) hpcpush(ddi(t*S14 + S7, trihepta0*1.6) * C0);
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bshape(shTriheptaFloorShadow[2], PPR_FLOOR);
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for(int t=0; t<=S6; t++) hpcpush(ddi(t*S14 + S7, trihepta0*SHADMUL*1.6) * C0);
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{double x = hexvdist;
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bshape(shFullFloor[0], PPR_FLOOR);
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