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in PNG shot, disabled weird recoloring and ringcolor changing

This commit is contained in:
Zeno Rogue 2018-11-01 19:03:11 +01:00
parent 4513500f23
commit 4c8850c2bb

View File

@ -54,7 +54,7 @@ namespace svg {
static char buf[600]; static char buf[600];
// printf("fill = %08X stroke = %08x\n", fill, stroke); // printf("fill = %08X stroke = %08x\n", fill, stroke);
if(stroke == 0xFF00FF) { if(stroke == 0xFF00FF && false) {
stroke = 0x000000FF; stroke = 0x000000FF;
if(fill == 0x332a22ff) fill = 0x000000FF; if(fill == 0x332a22ff) fill = 0x000000FF;
@ -159,7 +159,7 @@ namespace svg {
dynamicval<videopar> v(vid, vid); dynamicval<videopar> v(vid, vid);
dynamicval<bool> v2(in, true); dynamicval<bool> v2(in, true);
dynamicval<int> v5(ringcolor, 0x808080FF); // dynamicval<int> v5(ringcolor, 0x808080FF);
vid.usingGL = false; vid.usingGL = false;
vid.xres = vid.yres = svgsize ? svgsize : min(1 << (get_sightrange()+7), 16384); vid.xres = vid.yres = svgsize ? svgsize : min(1 << (get_sightrange()+7), 16384);