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racing:: no more weapons
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@ -929,7 +929,7 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, color_t col,
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transmatrix VWPN = cs.lefthanded ? VBS * Mirror : VBS;
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transmatrix VWPN = cs.lefthanded ? VBS * Mirror : VBS;
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if(peace::on) ;
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if(peace::on || racing::on) ;
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else if(items[itOrbThorns])
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else if(items[itOrbThorns])
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queuepoly(VWPN, shHedgehogBladePlayer, items[itOrbDiscord] ? watercolor(0) : 0x00FF00FF);
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queuepoly(VWPN, shHedgehogBladePlayer, items[itOrbDiscord] ? watercolor(0) : 0x00FF00FF);
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else if(!shmup::on && items[itOrbDiscord])
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else if(!shmup::on && items[itOrbDiscord])
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