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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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@@ -4,6 +4,8 @@
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// Routines concentrating on monster generation.
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namespace hr {
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bool timerghost = true;
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int buildIvy(cell *c, int children, int minleaf) {
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@@ -705,3 +707,4 @@ void generateSnake(cell *c, int i) {
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}
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else c2->mondir = NODIR;
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}
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}
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