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Orb of Safety prevents wandering monsters (for 7 turns)

This commit is contained in:
Zeno Rogue 2021-03-07 17:54:37 +01:00
parent ba9d72365c
commit 4c20f29989

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@ -328,6 +328,7 @@ EX void wandering() {
if(!gen_wandering) return; if(!gen_wandering) return;
if(racing::on) return; if(racing::on) return;
if(dpgen::in) return; if(dpgen::in) return;
if(items[itOrbSafety]) return;
pathdata pd(moYeti); pathdata pd(moYeti);
int seepcount = getSeepcount(); int seepcount = getSeepcount();
int ghostcount = getGhostcount(); int ghostcount = getGhostcount();