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crossbow:: in fire mode, no longer display ranged orb icons on mousing
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@ -4897,7 +4897,11 @@ EX void drawMarkers() {
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multi::cpid = 0;
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orbToTarget = targetRangedOrb(mouseover, roCheck);
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#if CAP_QUEUE
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if(orbToTarget == itOrbSummon) {
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if(bow::fire_mode) {
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queuestr(mousex, mousey, 0, vid.fsize, "+", getcs().bowcolor >> 8);
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orbToTarget = itNone;
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}
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else if(orbToTarget == itOrbSummon) {
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monsterToSummon = summonedAt(mouseover);
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queuestr(mousex, mousey, 0, vid.fsize, s0+minf[monsterToSummon].glyph, minf[monsterToSummon].color);
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queuecircleat(mouseover, 0.6, darkena(minf[monsterToSummon].color, 0, 0xFF));
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