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ads-game:: fix spacing
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@ -126,7 +126,7 @@ bool ads_turn(int idelta) {
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}
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}
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if(a[16+6] && !la[16+6]) view_proper_times = !view_proper_times;
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if(a[16+6] && !la[16+6]) view_proper_times = !view_proper_times;
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if(a[16+7] && !la[16+7]) auto_rotate = !auto_rotate;
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if(a[16+7] && !la[16+7]) auto_rotate = !auto_rotate;
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if(a[16+8] && !la[16+8]) pushScreen(game_menu);
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if(a[16+8] && !la[16+8]) pushScreen(game_menu);
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if(auto_angle) pconf.model_orientation += ang;
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if(auto_angle) pconf.model_orientation += ang;
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