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choice of the land structure

This commit is contained in:
Zeno Rogue
2021-04-11 22:15:40 +02:00
parent 5bca58a1da
commit 4b1b0516f3
28 changed files with 473 additions and 317 deletions

View File

@@ -397,7 +397,7 @@ EX void showMission() {
dialog::addInfo(XLAT("Kill a Vizier in the Palace to access Emerald Mine"));
else if(items[itEmerald] < U5)
dialog::addInfo(XLAT("Collect 5 Emeralds to access Camelot"));
else if(landUnlocked(laHell) && !chaosmode) {
else if(landUnlocked(laHell) && ls::any_order()) {
eLand l = nextHyperstone();
if(l)
dialog::addInfo(