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choice of the land structure
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@@ -58,7 +58,7 @@ void gamedata_all(gamedata& gd) {
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gd.store(cwt);
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gd.store(allmaps);
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gd.store(shmup::on);
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gd.store(chaosmode);
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gd.store(land_structure);
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gd.store(*current_display);
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gd.store(cgip);
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gd.store_ptr(vid);
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