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fixed generation of Turquoises on non-three-valent tilings
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@ -1893,7 +1893,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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if(t == 50) { c->item = itNone; break; }
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cell *dog1 = dogcells[hrand(isize(dogcells))];
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cell *dog2 = dogcells[hrand(isize(dogcells))];
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if(isNeighbor(dog1, dog2)) {
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if(VALENCE != 3 || isNeighbor(dog1, dog2)) {
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dog1->monst = moHunterGuard;
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dog1->landparam = 0;
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dog2->monst = moHunterGuard;
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