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fixed generation of Turquoises on non-three-valent tilings

This commit is contained in:
Zeno Rogue 2019-06-03 15:36:49 +02:00
parent 7ce26fd5ec
commit 4aa004e640

View File

@ -1893,7 +1893,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
if(t == 50) { c->item = itNone; break; }
cell *dog1 = dogcells[hrand(isize(dogcells))];
cell *dog2 = dogcells[hrand(isize(dogcells))];
if(isNeighbor(dog1, dog2)) {
if(VALENCE != 3 || isNeighbor(dog1, dog2)) {
dog1->monst = moHunterGuard;
dog1->landparam = 0;
dog2->monst = moHunterGuard;