This commit is contained in:
Zeno Rogue 2021-10-01 08:07:19 +02:00
parent 53a4a472aa
commit 49fcd23397
2 changed files with 32 additions and 2 deletions

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@ -4483,3 +4483,33 @@ Bugfixes:
* fixed possible bugs with Brownian colors, snake colors, interactions of arrow traps and terracotta warriors (thanks to @jruderman)
* fixed 3-dimensional elliptic space
* tes files: fixed a bug with 'ended at wrong edge determining vertex_valence'
2021-09-30 17:55 Update 12.0g:
Geometries/projections:
* new manifold (projective Bring surface)
* fixed the interesting dodecahedral quotient spaces (535c, 535s, 533s)
* fixed rotation spaces
* fixed a possible crash in Crystal
* fixes to the tree rule generator
* some Euclidean lands are now available only in single land mode
* two-sided display of hyperbolic disk with -1<projection<0
* load maps with intra-geometric portals
Gameplay bugfixes:
* Erase rosemap entries for deleted cells
* Orb of Trickery messages no longer reveal underwater items
* Add Orb error messages for Phasing and Vaulting
* improved ranged Orb error messages
* warning protection no longer evokes Flash/Lightning
* no more fatigue cost checking when the Curse is gone
* cleaned up where summoned creature appears for Orb of Life and Orb of Friendship
Other fixes:
* fixed PAGEDOWN rotating in the same direction as PAGEUP
* wall shadows no longer drawn with noshadow
* an option to disable sky drawing
* improved the CLI option to set the resolution
* mimics now destroyed correctly in the map editor
* parallel linepattern is now configurable
* fixed message about 9 treasure types in casual

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@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "12.0f"
#define VERNUM_HEX 0xA906
#define VER "12.0g"
#define VERNUM_HEX 0xA907
#include "sysconfig.h"