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the seabed layer now correctly uses the geom3::BOTTOM (was drawn using ground level perspective)
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@ -4162,7 +4162,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
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else if(qfi.fshape == &shCaveFloor)
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set_floor(shCaveSeabed);
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draw_qfi(c, V, col, PPR_LAKEBOTTOM);
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draw_qfi(c, mscale(V, geom3::BOTTOM), col, PPR_LAKEBOTTOM);
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int fd0 = fd ? fd-1 : 0;
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draw_qfi(c, (*Vdp), darkena(fcol, fd0, 0x80), PPR_LAKELEV);
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