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renamed 'truncated' to 'chamfered'
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@@ -43,7 +43,7 @@ int modediff(score *S) {
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if(S->box[238]) g = gSphere;
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if(S->box[239]) g = gElliptic;
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if(max(S->box[197], 1) != multi::players) diff += 8;
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if(S->box[186] != nontruncated) diff += 16;
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if(S->box[186] != nonchamfered) diff += 16;
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if(S->box[196] != chaosmode) diff += 32;
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if(S->box[119] != shmup::on) diff += 64;
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if(pureHardcore() && !isHardcore(S)) diff += 128;
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