This commit is contained in:
Zeno Rogue 2020-05-16 12:04:40 +02:00
parent 76dfee3e42
commit 4958bc45d3
2 changed files with 26 additions and 2 deletions

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@ -3945,3 +3945,27 @@ Geometries:
- better centering in screenshot, 'rotate PC' option
- in animation, 'monster turns' can be configured (useful for animating CA or butterflies)
- fixed Butterflies in non-orientable geometries
2020-05-16 11:26 Update 11.3m:
gameplay:
- Orb of Safety in multiplayer should be fixed
- fixed a potential crash while clearing the map
configuration:
- recently added lands should work better for FPP (correct skies, Frog model; also fixed the Sun)
- allow setting the resource dir
- rewritten the o-key functionality to let the user choose from several applicable options
- you can now configure the music to play while out of focus in the menus (see "music volume")
- 'light' movestar now has size adjusting to geometry
- help for keyboard users options includes help for VI keys and WASD keys
- fixed movement while in rug
geometry:
- tes files can now define "affine tessellations"
- 'change curvature' option (in regular 3D honeycombs you can change the curvature of the cells)
- raycaster for the spherical and SL2 geometry [does not draw vertical walls well]
- raycaster in rotation/product spaces now works also for non-regular base tessellation
- stretched spherical/SL2 geometry (raycaster only)
- 3D models were buggy in rotation spaces

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@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "11.3l"
#define VERNUM_HEX 0xA82C
#define VER "11.3m"
#define VERNUM_HEX 0xA82D
#include "sysconfig.h"