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texture:: set variation quicker

This commit is contained in:
Zeno Rogue 2024-06-16 13:50:23 +02:00
parent 8a23faa8b0
commit 49446c64f7

View File

@ -1102,11 +1102,12 @@ bool texture_config::load() {
stop_game();
}
set_geometry(targetgeometry);
set_variation(targetvariation);
start_game();
return config.load();
}
if(variation != targetvariation) {
else if(variation != targetvariation) {
stop_game();
set_variation(targetvariation);
start_game();
return config.load();