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added comments for sl:: parameters, set them as param_, renamed steps to shader_iterations
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@@ -570,7 +570,7 @@ void display_data::set_projection(int ed, ld shift) {
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if(selected->uIterations != -1) {
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glhr::set_index_sl(0);
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glhr::set_sv(stretch::not_squared());
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glhr::set_sl_iterations(slr::steps);
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glhr::set_sl_iterations(slr::shader_iterations);
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}
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glhr::new_projection();
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