diff --git a/graph.cpp b/graph.cpp index 1dc1d453..1de34a39 100644 --- a/graph.cpp +++ b/graph.cpp @@ -1601,7 +1601,8 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t col const transmatrix VBS = VBODY * otherbodyparts(V, darkena(0xFFFFFF, 0, 0xFF), moSkeleton, footphase); queuepoly(VBS, shSkeletonBody, darkena(0xFFFFFF, 0, 0xFF)); if(DIM == 2) queuepoly(VHEAD, shSkull, darkena(0xFFFFFF, 0, 0xFF)); - humanoid_eyes(V, 0x000000FF, 0xFFFFFFFF); + if(DIM == 2) queuepoly(VHEAD1, shSkullEyes, 0x000000FF); + humanoid_eyes(V, 0x000000FF, 0xFFFFFFFF); ShadowV(V, shSkeletonBody); queuepoly(VBS, shSabre, 0xFFFFFFFF); return false;