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reg3:: the new variations can be selected from the menu
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@ -630,7 +630,7 @@ EX void select_quotient() {
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EX string full_geometry_name() {
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EX string full_geometry_name() {
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string qstring = ginf[geometry].quotient_name;
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string qstring = ginf[geometry].quotient_name;
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bool variable =
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bool variable =
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!(prod || hybri || bt::in() || WDIM == 3 || kite::in() || arb::in());
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!(prod || hybri || bt::in() || (WDIM == 3 && !reg3::in()) || kite::in() || arb::in());
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string fgname = XLAT(ginf[geometry].tiling_name);
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string fgname = XLAT(ginf[geometry].tiling_name);
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if(qstring != "none") fgname += " " + XLAT(qstring);
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if(qstring != "none") fgname += " " + XLAT(qstring);
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@ -644,6 +644,9 @@ void action_change_variation() {
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#if CAP_ARCM
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#if CAP_ARCM
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else if(arcm::in()) arcm::next_variation();
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else if(arcm::in()) arcm::next_variation();
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#endif
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#endif
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#if MAXMDIM >= 4
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else if(reg3::in()) reg3::configure_variation();
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#endif
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else if(euc::in(2,4) || !CAP_GP) dialog::do_if_confirmed([] {
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else if(euc::in(2,4) || !CAP_GP) dialog::do_if_confirmed([] {
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set_variation(PURE ? eVariation::bitruncated : eVariation::pure);
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set_variation(PURE ? eVariation::bitruncated : eVariation::pure);
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start_game();
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start_game();
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@ -968,7 +971,7 @@ EX void showEuclideanMenu() {
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else if(nil) {
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else if(nil) {
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menuitem_nilwidth('v');
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menuitem_nilwidth('v');
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}
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}
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else if(WDIM == 3 || kite::in() || arb::in()) dialog::addBreak(100);
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else if((WDIM == 3 || kite::in() || arb::in()) && !reg3::in()) dialog::addBreak(100);
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else
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else
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menuitem_change_variation('v');
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menuitem_change_variation('v');
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@ -1079,7 +1079,13 @@ EX namespace gp {
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else if(GOLDBERG && param == loc(3, 0) && S3 == 3)
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else if(GOLDBERG && param == loc(3, 0) && S3 == 3)
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return XLAT("2x bitruncated");
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return XLAT("2x bitruncated");
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else if(variation == eVariation::subcubes)
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else if(variation == eVariation::subcubes)
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return XLAT("subcube") + "(" + its(reg3::subcube_count) + ")";
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return XLAT("subcubed") + "(" + its(reg3::subcube_count) + ")";
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else if(variation == eVariation::dual_subcubes)
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return XLAT("dual-subcubed") + "(" + its(reg3::subcube_count) + ")";
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else if(variation == eVariation::bch)
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return XLAT("bitruncated-subcubed") + "(" + its(reg3::subcube_count) + ")";
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else if(variation == eVariation::coxeter)
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return XLAT("subdivided") + "(" + its(reg3::coxeter_param) + ")";
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else {
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else {
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auto p = human_representation(param);
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auto p = human_representation(param);
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string s = "GP(" + its(p.first) + "," + its(p.second) + ")";
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string s = "GP(" + its(p.first) + "," + its(p.second) + ")";
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70
reg3.cpp
70
reg3.cpp
@ -2286,6 +2286,76 @@ EX void construct_relations() {
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}
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}
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}
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}
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eVariation target_variation;
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flagtype target_coxeter;
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int target_subcube_count;
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EX void edit_variation() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(0);
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dialog::init(XLAT("variations"));
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dialog::addBoolItem(XLAT("pure"), target_variation == eVariation::pure, 'p');
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dialog::add_action([] { target_variation = eVariation::pure; });
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dialog::addBoolItem(XLAT("symmetric subdivision"), target_variation == eVariation::coxeter, 't');
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dialog::add_action([] { target_variation = eVariation::coxeter; });
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if(S7 == 6) {
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dialog::addBoolItem(XLAT("sub-cubes"), target_variation == eVariation::subcubes, 'c');
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dialog::add_action([] { target_variation = eVariation::subcubes; });
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if(!(cgflags & qIDEAL)) {
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dialog::addBoolItem(XLAT("dual sub-cubes"), target_variation == eVariation::dual_subcubes, 'd');
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dialog::add_action([] { target_variation = eVariation::dual_subcubes; });
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dialog::addBoolItem(XLAT("bitruncated sub-cubes"), target_variation == eVariation::bch, 'b');
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dialog::add_action([] { target_variation = eVariation::bch; });
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}
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}
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else
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dialog::addInfo(XLAT("note: more choices in cubic honeycombs"));
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if(is_subcube_based(target_variation)) {
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dialog::addBreak(100);
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dialog::addSelItem(XLAT("subdivision"), its(target_subcube_count), 'z');
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dialog::add_action([] {
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dialog::editNumber(target_subcube_count, 1, 8, 1, 2, XLAT("subdivision"), "");
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dialog::bound_low(1);
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});
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}
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if(target_variation == eVariation::coxeter) {
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dialog::addBreak(100);
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dialog::addBoolItem(XLAT("split by original faces"), target_coxeter & cox_othercell, 'f');
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dialog::add_action([] { target_coxeter ^= cox_othercell; });
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dialog::addBoolItem(XLAT("split by vertex axes"), target_coxeter & cox_vertices, 'v');
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dialog::add_action([] { target_coxeter ^= cox_vertices; });
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dialog::addBoolItem(XLAT("split by midedges"), target_coxeter & cox_midedges, 'm');
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dialog::add_action([] { target_coxeter ^= cox_midedges; });
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}
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dialog::addBreak(100);
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dialog::addItem(XLAT("activate"), 'x');
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dialog::add_action([] {
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stop_game();
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set_variation(target_variation);
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subcube_count = target_subcube_count;
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coxeter_param = target_coxeter;
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start_game();
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});
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dialog::addBack();
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dialog::display();
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}
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EX void configure_variation() {
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target_variation = variation;
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target_subcube_count = subcube_count;
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target_coxeter = coxeter_param;
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pushScreen(edit_variation);
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}
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EX }
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EX }
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#endif
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#endif
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@ -1387,7 +1387,9 @@ EX void set_variation(eVariation target) {
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variation = target;
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variation = target;
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return;
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return;
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}
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}
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if(bt::in() || sol || kite::in() || WDIM == 3) if(!prod) geometry = gNormal;
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if(target != eVariation::pure) {
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if(bt::in() || sol || kite::in() || WDIM == 3) if(!prod) geometry = gNormal;
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}
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auto& cd = ginf[gCrystal];
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auto& cd = ginf[gCrystal];
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if(target == eVariation::bitruncated && cryst && cd.sides == 8 && cd.vertex == 4) {
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if(target == eVariation::bitruncated && cryst && cd.sides == 8 && cd.vertex == 4) {
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cd.vertex = 3;
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cd.vertex = 3;
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