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	rulegen-tests:: fix gamescreen
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		| @@ -223,7 +223,7 @@ void try_sprawling(tcell *c) { | ||||
|  | ||||
| void debug_menu() { | ||||
|   cmode = sm::SIDE | sm::MAYDARK; | ||||
|   gamescreen(0); | ||||
|   gamescreen(); | ||||
|   auto m = dynamic_cast<hrmap_testproto*> (currentmap); | ||||
|   dialog::init("debug menu"); | ||||
|    | ||||
| @@ -264,7 +264,7 @@ void debug_menu() { | ||||
|   dialog::addItem("debug tiles", 'd'); | ||||
|   dialog::add_action_push([m] {  | ||||
|     cmode = sm::SIDE | sm::MAYDARK; | ||||
|     gamescreen(0); | ||||
|     gamescreen(); | ||||
|     dialog::init(); | ||||
|     for(auto dw: debuglist) { | ||||
|       dialog::addItem("go to " + index_pointer(dw.at), 'a'); | ||||
|   | ||||
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