3d:: native perspective is now pmodel == mdPerspective, and other models work too

This commit is contained in:
Zeno Rogue
2019-09-12 22:38:47 +02:00
parent 1d1baf2207
commit 46ae64e945
9 changed files with 77 additions and 39 deletions
+3
View File
@@ -1170,6 +1170,7 @@ void push_game() {
void set_geometry(eGeometry target) {
if(geometry != target) {
int old_DIM = DIM;
stop_game();
ors::reset();
geometry = target;
@@ -1196,6 +1197,8 @@ void set_geometry(eGeometry target) {
#if CAP_BT
if(geometry == gBinaryTiling || DIM == 3) variation = eVariation::pure;
#endif
if(DIM == 3 && old_DIM == 3 && pmodel == mdDisk) pmodel = mdPerspective;
if(DIM == 2 && pmodel == mdPerspective) pmodel = mdDisk;
need_reset_geometry = true;
}