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implemented new geometries: cylinder and (only one for now) Mobius band
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@@ -172,7 +172,7 @@ void initgame() {
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clear_euland(specialland);
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if(euclid && specialland == laPrincessQuest) {
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cell *c = euclideanAtCreate(pair_to_vec(EPX, EPY));
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cell *c = *euclideanAtCreate(pair_to_vec(EPX, EPY)).first;
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princess::generating = true;
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c->land = laPalace;
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setdist(c, 7 - getDistLimit() - genrange_bonus, NULL);
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