Fix SDL include from sdl_gfx

Resolves #332; for MacOS only.
This commit is contained in:
Tokarak 2024-04-17 10:16:55 +01:00
parent aa78aacdf3
commit 45db9977a0
1 changed files with 1 additions and 5 deletions

View File

@ -4,10 +4,6 @@
# Run `brew install sdl12-compat sdl_gfx sdl_mixer sdl_ttf glew`
# Run "make" to build HyperRogue as ./hyperrogue.
#
# As a workaround to a build error, macOS users will have
# to manually edit `$(brew --prefix)/include/SDL/SDL_gfxPrimitives.h` at
# line 38 to use quote include.
#
# For MSYS2 and MinGW-w64:
# You might need to run commands such as "pacman -S mingw-w64-x86_64-SDL"
# to install SDL and other required libraries.
@ -70,7 +66,7 @@ endif
ifeq (${OS},osx)
HOMEBREW_PREFIX := $(shell brew --prefix)
CXXFLAGS_EARLY += -DMAC -I$(HOMEBREW_PREFIX)/include
CXXFLAGS_EARLY += -DMAC -I$(HOMEBREW_PREFIX)/include -I$(HOMEBREW_PREFIX)/include/SDL
EXE_EXTENSION :=
LDFLAGS_EARLY += -L$(HOMEBREW_PREFIX)/lib
LDFLAGS_GL := -framework AppKit -framework OpenGL