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fix crash on binary tiling
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@ -321,6 +321,7 @@ void geometry_information::bshape_regular(floorshape &fsh, int id, int sides, ld
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for(auto p: allsides) {
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for(int i=0; i<c->type; i++) {
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sizeto(fsh.side[p], c->type);
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sizeto(fsh.side[p][i], id);
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bshape(fsh.side[p][i][id], PPR::FLOOR_SIDE);
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hyperpoint h0 = bt::get_corner_horo_coordinates(c, i) * size;
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