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fixed 'inv' displayed incorrectly in HUD mode line
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parent
d65e80e130
commit
442a751a33
2
hud.cpp
2
hud.cpp
@ -663,8 +663,6 @@ EX void drawStats() {
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if(princess::challenge) vers += " Princess";
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if(princess::challenge) vers += " Princess";
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if(randomPatternsMode) vers += " RPM";
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if(randomPatternsMode) vers += " RPM";
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if(land_structure) vers += " inv";
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if(geometry != gNormal || !BITRUNCATED)
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if(geometry != gNormal || !BITRUNCATED)
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vers = vers + " " + full_geometry_name();
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vers = vers + " " + full_geometry_name();
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}
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}
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