mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-27 14:37:16 +00:00
header cleanup: rug
This commit is contained in:
parent
5ea055b39e
commit
4422b910c0
@ -2,7 +2,7 @@ namespace hr {
|
||||
#if CAP_SHAPES
|
||||
|
||||
EX vector<basic_textureinfo> floor_texture_vertices;
|
||||
EX renderbuffer *floor_textures;
|
||||
EX struct renderbuffer *floor_textures;
|
||||
|
||||
void geometry_information::init_floorshapes() {
|
||||
all_escher_floorshapes.clear();
|
||||
|
6
game.cpp
6
game.cpp
@ -2142,7 +2142,7 @@ EX void killMonster(cell *c, eMonster who, flagtype deathflags IS(0)) {
|
||||
int pcount = fallanim ? 0 : 16;
|
||||
if(m == moShadow) return;
|
||||
|
||||
#ifdef HASLINEVIEW
|
||||
#if CAP_HISTORY
|
||||
if(!isBug(m) && !isAnyIvy(m)) {
|
||||
history::killhistory.push_back(make_pair(c,m));
|
||||
}
|
||||
@ -7286,7 +7286,7 @@ EX bool collectItem(cell *c2, bool telekinesis IS(false)) {
|
||||
}
|
||||
|
||||
if(dopickup && c2->item) {
|
||||
#ifdef HASLINEVIEW
|
||||
#if CAP_HISTORY
|
||||
// temporary variable to avoid the "cannot bind bitfield" problem in C++11
|
||||
eItem dummy = c2->item;
|
||||
history::findhistory.emplace_back(c2, dummy);
|
||||
@ -7776,7 +7776,7 @@ EX void monstersTurn() {
|
||||
if(canmove) elec::checklightningfast();
|
||||
|
||||
|
||||
#ifdef HASLINEVIEW
|
||||
#if CAP_HISTORY
|
||||
for(int i=0; i<numplayers(); i++)
|
||||
if(multi::playerActive(i))
|
||||
history::movehistory.push_back(playerpos(i));
|
||||
|
112
hyper.h
112
hyper.h
@ -952,118 +952,6 @@ namespace mapeditor {
|
||||
void map_settings();
|
||||
}
|
||||
|
||||
struct renderbuffer;
|
||||
|
||||
namespace rug {
|
||||
extern bool display_warning;
|
||||
extern bool rugged;
|
||||
extern bool spatial_rug;
|
||||
extern bool computed;
|
||||
extern bool renderonce;
|
||||
extern bool rendernogl;
|
||||
extern int texturesize;
|
||||
extern ld model_distance;
|
||||
extern ld modelscale;
|
||||
extern transmatrix currentrot;
|
||||
#if CAP_RUG
|
||||
void show();
|
||||
// initialize both the texture and the model
|
||||
void init();
|
||||
// initialize only the texture (assume model already initialized)
|
||||
void reopen();
|
||||
// close the rug mode, remove the texture
|
||||
void close();
|
||||
// clear the model
|
||||
void clear_model();
|
||||
void actDraw();
|
||||
void select();
|
||||
void buildVertexInfo(cell *c, transmatrix V);
|
||||
void drawRugScene();
|
||||
void prepareTexture();
|
||||
void drawRugScene();
|
||||
void push_all_points(int coord, ld val);
|
||||
void apply_rotation(const transmatrix& t);
|
||||
string makehelp();
|
||||
|
||||
struct edge {
|
||||
struct rugpoint *target;
|
||||
ld len;
|
||||
};
|
||||
|
||||
struct dexp_data {
|
||||
hyperpoint params;
|
||||
hyperpoint cont;
|
||||
ld remaining_distance;
|
||||
};
|
||||
|
||||
struct rugpoint {
|
||||
double x1, y1;
|
||||
bool valid;
|
||||
bool inqueue;
|
||||
double dist;
|
||||
hyperpoint h; // point in the represented space
|
||||
hyperpoint flat; // point in the native space, in azeq
|
||||
hyperpoint precompute;
|
||||
vector<edge> edges;
|
||||
vector<edge> anticusp_edges;
|
||||
// Find-Union algorithm
|
||||
rugpoint *glue;
|
||||
rugpoint *getglue() {
|
||||
return glue ? (glue = glue->getglue()) : this;
|
||||
}
|
||||
hyperpoint& glueflat() {
|
||||
return glue->flat;
|
||||
}
|
||||
rugpoint() { glue = NULL; }
|
||||
void glueto(rugpoint *x) {
|
||||
x = x->getglue();
|
||||
auto y = getglue();
|
||||
if(x != y) y->glue = x;
|
||||
}
|
||||
int dexp_id;
|
||||
dexp_data surface_point;
|
||||
};
|
||||
|
||||
struct triangle {
|
||||
rugpoint *m[3];
|
||||
triangle(rugpoint *m1, rugpoint *m2, rugpoint *m3) {
|
||||
m[0] = m1; m[1] = m2; m[2] = m3;
|
||||
}
|
||||
};
|
||||
|
||||
extern vector<rugpoint*> points;
|
||||
extern vector<triangle> triangles;
|
||||
|
||||
extern int qvalid;
|
||||
extern bool subdivide_further();
|
||||
extern void subdivide();
|
||||
extern bool good_shape;
|
||||
extern int vertex_limit;
|
||||
extern void enqueue(rugpoint *p);
|
||||
void sort_rug_points();
|
||||
extern bool rug_perspective;
|
||||
|
||||
bool handlekeys(int sym, int uni);
|
||||
|
||||
void addTriangle(rugpoint *t1, rugpoint *t2, rugpoint *t3, ld len = 1);
|
||||
rugpoint *addRugpoint(hyperpoint h, double dist);
|
||||
void buildRug();
|
||||
|
||||
bool in_crystal();
|
||||
void physics();
|
||||
|
||||
extern renderbuffer *glbuf;
|
||||
extern eGeometry gwhere;
|
||||
extern bool no_fog;
|
||||
extern ld lowrug, hirug, ruggospeed;
|
||||
extern GLuint alternate_texture;
|
||||
extern bool invert_depth;
|
||||
extern ld ruggo;
|
||||
#endif
|
||||
}
|
||||
|
||||
#define HASLINEVIEW
|
||||
|
||||
// passable flags
|
||||
|
||||
#define SAGEMELT .1
|
||||
|
186
rug.cpp
186
rug.cpp
@ -10,65 +10,113 @@ namespace hr {
|
||||
#define TEXTURESIZE (texturesize)
|
||||
#define HTEXTURESIZE (texturesize/2)
|
||||
|
||||
bool rug_failure = false;
|
||||
EX bool rug_failure = false;
|
||||
|
||||
namespace rug {
|
||||
EX namespace rug {
|
||||
|
||||
ld lwidth = 2;
|
||||
EX ld lwidth = 2;
|
||||
|
||||
bool in_crystal() { return surface::sh == surface::dsCrystal; }
|
||||
EX bool in_crystal() { return surface::sh == surface::dsCrystal; }
|
||||
|
||||
bool computed = false;
|
||||
|
||||
vector<rugpoint*> points;
|
||||
vector<triangle> triangles;
|
||||
#if HDR
|
||||
struct edge {
|
||||
struct rugpoint *target;
|
||||
ld len;
|
||||
};
|
||||
|
||||
struct dexp_data {
|
||||
hyperpoint params;
|
||||
hyperpoint cont;
|
||||
ld remaining_distance;
|
||||
};
|
||||
|
||||
struct rugpoint {
|
||||
double x1, y1;
|
||||
bool valid;
|
||||
bool inqueue;
|
||||
double dist;
|
||||
hyperpoint h; // point in the represented space
|
||||
hyperpoint flat; // point in the native space, in azeq
|
||||
hyperpoint precompute;
|
||||
vector<edge> edges;
|
||||
vector<edge> anticusp_edges;
|
||||
// Find-Union algorithm
|
||||
rugpoint *glue;
|
||||
rugpoint *getglue() {
|
||||
return glue ? (glue = glue->getglue()) : this;
|
||||
}
|
||||
hyperpoint& glueflat() {
|
||||
return glue->flat;
|
||||
}
|
||||
rugpoint() { glue = NULL; }
|
||||
void glueto(rugpoint *x) {
|
||||
x = x->getglue();
|
||||
auto y = getglue();
|
||||
if(x != y) y->glue = x;
|
||||
}
|
||||
int dexp_id;
|
||||
dexp_data surface_point;
|
||||
};
|
||||
|
||||
struct triangle {
|
||||
rugpoint *m[3];
|
||||
triangle(rugpoint *m1, rugpoint *m2, rugpoint *m3) {
|
||||
m[0] = m1; m[1] = m2; m[2] = m3;
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
EX vector<rugpoint*> points;
|
||||
EX vector<triangle> triangles;
|
||||
|
||||
int when_enabled;
|
||||
|
||||
struct rug_exception { };
|
||||
|
||||
bool fast_euclidean = true;
|
||||
bool good_shape;
|
||||
bool subdivide_first = false;
|
||||
bool spatial_rug = false;
|
||||
EX bool fast_euclidean = true;
|
||||
EX bool good_shape;
|
||||
EX bool subdivide_first = false;
|
||||
EX bool spatial_rug = false;
|
||||
|
||||
bool subdivide_further();
|
||||
void subdivide();
|
||||
EX bool subdivide_further();
|
||||
EX void subdivide();
|
||||
|
||||
ld modelscale = 1;
|
||||
ld model_distance = 4;
|
||||
EX ld modelscale = 1;
|
||||
EX ld model_distance = 4;
|
||||
|
||||
eGeometry gwhere = gEuclid;
|
||||
EX eGeometry gwhere = gEuclid;
|
||||
|
||||
#define USING_NATIVE_GEOMETRY dynamicval<eGeometry> gw(geometry, gwhere == gElliptic ? gSphere : gwhere)
|
||||
|
||||
// hypersian rug datatypes and globals
|
||||
//-------------------------------------
|
||||
|
||||
bool rugged = false;
|
||||
EX bool rugged = false;
|
||||
bool genrug = false;
|
||||
|
||||
int vertex_limit = 20000;
|
||||
EX int vertex_limit = 20000;
|
||||
|
||||
bool renderonce = false;
|
||||
int renderlate = 0;
|
||||
bool rendernogl = false;
|
||||
int texturesize = 1024;
|
||||
ld scale = 1;
|
||||
ld ruggo = 0;
|
||||
EX bool renderonce = false;
|
||||
EX int renderlate = 0;
|
||||
EX bool rendernogl = false;
|
||||
EX int texturesize = 1024;
|
||||
EX ld scale = 1;
|
||||
EX ld ruggo = 0;
|
||||
|
||||
ld anticusp_factor = 1;
|
||||
ld anticusp_dist;
|
||||
EX ld anticusp_factor = 1;
|
||||
EX ld anticusp_dist;
|
||||
|
||||
ld err_zero = 1e-3, err_zero_current, current_total_error;
|
||||
EX ld err_zero = 1e-3, err_zero_current, current_total_error;
|
||||
|
||||
int queueiter, qvalid, dt;
|
||||
|
||||
rugpoint *finger_center;
|
||||
ld finger_range = .1;
|
||||
ld finger_force = 1;
|
||||
EX rugpoint *finger_center;
|
||||
EX ld finger_range = .1;
|
||||
EX ld finger_force = 1;
|
||||
|
||||
int rugdim;
|
||||
EX int rugdim;
|
||||
|
||||
bool rug_perspective = ISANDROID;
|
||||
|
||||
@ -183,7 +231,7 @@ void push_all_points(int coord, ld val) {
|
||||
|
||||
int hyprand;
|
||||
|
||||
rugpoint *addRugpoint(hyperpoint h, double dist) {
|
||||
EX rugpoint *addRugpoint(hyperpoint h, double dist) {
|
||||
rugpoint *m = new rugpoint;
|
||||
m->h = h;
|
||||
|
||||
@ -289,13 +337,13 @@ rugpoint *addRugpoint(hyperpoint h, double dist) {
|
||||
return m;
|
||||
}
|
||||
|
||||
rugpoint *findRugpoint(hyperpoint h) {
|
||||
EX rugpoint *findRugpoint(hyperpoint h) {
|
||||
for(int i=0; i<isize(points); i++)
|
||||
if(sqhypot_d(rugdim, points[i]->h - h) < 1e-5) return points[i];
|
||||
return NULL;
|
||||
}
|
||||
|
||||
rugpoint *findOrAddRugpoint(hyperpoint h, double dist) {
|
||||
EX rugpoint *findOrAddRugpoint(hyperpoint h, double dist) {
|
||||
rugpoint *r = findRugpoint(h);
|
||||
return r ? r : addRugpoint(h, dist);
|
||||
}
|
||||
@ -306,7 +354,7 @@ void addNewEdge(rugpoint *e1, rugpoint *e2, ld len = 1) {
|
||||
e.target = e1; e2->edges.push_back(e);
|
||||
}
|
||||
|
||||
bool edge_exists(rugpoint *e1, rugpoint *e2) {
|
||||
EX bool edge_exists(rugpoint *e1, rugpoint *e2) {
|
||||
for(auto& e: e1->edges)
|
||||
if(e.target == e2)
|
||||
return true;
|
||||
@ -326,7 +374,7 @@ void add_anticusp_edge(rugpoint *e1, rugpoint *e2, ld len = 1) {
|
||||
e.target = e1; e2->anticusp_edges.push_back(e);
|
||||
}
|
||||
|
||||
void addTriangle(rugpoint *t1, rugpoint *t2, rugpoint *t3, ld len) {
|
||||
EX void addTriangle(rugpoint *t1, rugpoint *t2, rugpoint *t3, ld len IS(1)) {
|
||||
addEdge(t1->getglue(), t2->getglue(), len);
|
||||
addEdge(t2->getglue(), t3->getglue(), len);
|
||||
addEdge(t3->getglue(), t1->getglue(), len);
|
||||
@ -374,7 +422,7 @@ void calcparam_rug() {
|
||||
cd->radius = cd->scrsize * vid.scale;
|
||||
}
|
||||
|
||||
void buildTorusRug() {
|
||||
EX void buildTorusRug() {
|
||||
using namespace torusconfig;
|
||||
|
||||
calcparam_rug();
|
||||
@ -581,7 +629,7 @@ void buildTorusRug() {
|
||||
return;
|
||||
}
|
||||
|
||||
void verify() {
|
||||
EX void verify() {
|
||||
vector<ld> ratios;
|
||||
for(auto m: points)
|
||||
for(auto& e: m->edges) {
|
||||
@ -613,7 +661,7 @@ void comp(cell*& minimum, cell *next) {
|
||||
minimum = next;
|
||||
}
|
||||
|
||||
void buildRug() {
|
||||
EX void buildRug() {
|
||||
|
||||
need_mouseh = true;
|
||||
good_shape = false;
|
||||
@ -746,7 +794,7 @@ bool force(rugpoint& m1, rugpoint& m2, double rd, bool is_anticusp=false, double
|
||||
|
||||
vector<pair<ld, rugpoint*> > preset_points;
|
||||
|
||||
void preset(rugpoint *m) {
|
||||
EX void preset(rugpoint *m) {
|
||||
if(DIM == 3) return;
|
||||
int q = 0;
|
||||
hyperpoint h;
|
||||
@ -819,7 +867,7 @@ ld sse(const hyperpoint& h) {
|
||||
return sse;
|
||||
}
|
||||
|
||||
void optimize(rugpoint *m, bool do_preset) {
|
||||
EX void optimize(rugpoint *m, bool do_preset) {
|
||||
|
||||
if(do_preset) {
|
||||
preset(m);
|
||||
@ -847,13 +895,13 @@ void optimize(rugpoint *m, bool do_preset) {
|
||||
int divides = 0;
|
||||
bool stop = false;
|
||||
|
||||
bool subdivide_further() {
|
||||
EX bool subdivide_further() {
|
||||
if(fulltorus) return false;
|
||||
if(DIM == 3) return false;
|
||||
return isize(points) * 4 < vertex_limit;
|
||||
}
|
||||
|
||||
void subdivide() {
|
||||
EX void subdivide() {
|
||||
int N = isize(points);
|
||||
// if(euclid && gwhere == gEuclid) return;
|
||||
if(!subdivide_further()) {
|
||||
@ -905,7 +953,7 @@ void subdivide() {
|
||||
println(hlog, "result ", make_tuple(isize(points), isize(triangles)));
|
||||
}
|
||||
|
||||
ld slow_modeldist(const hyperpoint& h1, const hyperpoint& h2) {
|
||||
EX ld slow_modeldist(const hyperpoint& h1, const hyperpoint& h2) {
|
||||
normalizer n(h1, h2);
|
||||
hyperpoint f1 = n(h1);
|
||||
hyperpoint f2 = n(h2);
|
||||
@ -923,7 +971,7 @@ hyperpoint4 azeq_to_4(const hyperpoint& h) {
|
||||
return res;
|
||||
}
|
||||
|
||||
ld modeldist(const hyperpoint& h1, const hyperpoint& h2) {
|
||||
EX ld modeldist(const hyperpoint& h1, const hyperpoint& h2) {
|
||||
if(gwhere == gSphere) {
|
||||
hyperpoint4 coord[2] = { azeq_to_4(h1), azeq_to_4(h2) };
|
||||
ld edist = 0;
|
||||
@ -1022,7 +1070,7 @@ int detect_cusps() {
|
||||
return stats[2];
|
||||
}
|
||||
|
||||
void addNewPoints() {
|
||||
EX void addNewPoints() {
|
||||
|
||||
if(anticusp_factor && detect_cusps())
|
||||
return;
|
||||
@ -1052,7 +1100,7 @@ void addNewPoints() {
|
||||
if(qvalid != oqvalid) { println(hlog, "adding new points ", make_tuple(oqvalid, qvalid, isize(points), dist, dt, queueiter)); }
|
||||
}
|
||||
|
||||
void physics() {
|
||||
EX void physics() {
|
||||
|
||||
#if CAP_CRYSTAL
|
||||
if(in_crystal()) {
|
||||
@ -1274,9 +1322,9 @@ void drawTriangle(triangle& t) {
|
||||
(num==3?ct_array:cp_array).emplace_back(h[i], t.m[i]->x1, t.m[i]->y1, col);
|
||||
}
|
||||
|
||||
renderbuffer *glbuf;
|
||||
EX struct renderbuffer *glbuf;
|
||||
|
||||
void prepareTexture() {
|
||||
EX void prepareTexture() {
|
||||
resetbuffer rb;
|
||||
|
||||
dynamicval<eStereo> d(vid.stereo_mode, sOFF);
|
||||
@ -1313,15 +1361,15 @@ void prepareTexture() {
|
||||
|
||||
double xview, yview;
|
||||
|
||||
bool no_fog;
|
||||
EX bool no_fog;
|
||||
|
||||
ld lowrug = 1e-2, hirug = 1e3;
|
||||
EX ld lowrug = 1e-2, hirug = 1e3;
|
||||
|
||||
GLuint alternate_texture;
|
||||
|
||||
bool invert_depth;
|
||||
|
||||
void drawRugScene() {
|
||||
EX void drawRugScene() {
|
||||
glbuf->use_as_texture();
|
||||
if(alternate_texture)
|
||||
glBindTexture( GL_TEXTURE_2D, alternate_texture);
|
||||
@ -1427,9 +1475,9 @@ void drawRugScene() {
|
||||
// organization
|
||||
//--------------
|
||||
|
||||
transmatrix currentrot;
|
||||
EX transmatrix currentrot;
|
||||
|
||||
void reopen() {
|
||||
EX void reopen() {
|
||||
if(rugged) return;
|
||||
rugdim = 2 * DIM - 1;
|
||||
when_enabled = ticks;
|
||||
@ -1445,9 +1493,9 @@ void reopen() {
|
||||
if(!rugged) return;
|
||||
}
|
||||
|
||||
bool display_warning = true;
|
||||
EX bool display_warning = true;
|
||||
|
||||
void init_model() {
|
||||
EX void init_model() {
|
||||
clear_model();
|
||||
genrug = true;
|
||||
drawthemap();
|
||||
@ -1493,20 +1541,20 @@ void init_model() {
|
||||
}
|
||||
}
|
||||
|
||||
void init() {
|
||||
EX void init() {
|
||||
if(dual::state) return;
|
||||
reopen();
|
||||
if(rugged) init_model();
|
||||
}
|
||||
|
||||
void clear_model() {
|
||||
EX void clear_model() {
|
||||
triangles.clear();
|
||||
for(int i=0; i<isize(points); i++) delete points[i];
|
||||
points.clear();
|
||||
pqueue = queue<rugpoint*> ();
|
||||
}
|
||||
|
||||
void close() {
|
||||
EX void close() {
|
||||
if(!rugged) return;
|
||||
rugged = false;
|
||||
delete glbuf;
|
||||
@ -1517,7 +1565,7 @@ int lastticks;
|
||||
|
||||
ld protractor = 0;
|
||||
|
||||
void apply_rotation(const transmatrix& t) {
|
||||
EX void apply_rotation(const transmatrix& t) {
|
||||
if(!rug_perspective) currentrot = t * currentrot;
|
||||
#if CAP_CRYSTAL
|
||||
if(in_crystal()) crystal::apply_rotation(t);
|
||||
@ -1526,14 +1574,14 @@ void apply_rotation(const transmatrix& t) {
|
||||
for(auto p: points) p->flat = t * p->flat;
|
||||
}
|
||||
|
||||
void move_forward(ld distance) {
|
||||
EX void move_forward(ld distance) {
|
||||
if(rug_perspective) push_all_points(2, distance);
|
||||
else model_distance /= exp(distance);
|
||||
}
|
||||
|
||||
#define CAP_HOLDKEYS CAP_SDL // && !ISWEB)
|
||||
|
||||
bool handlekeys(int sym, int uni) {
|
||||
EX bool handlekeys(int sym, int uni) {
|
||||
if(NUMBERKEY == '1') {
|
||||
ld bdist = 1e12;
|
||||
if(finger_center)
|
||||
@ -1591,7 +1639,7 @@ bool handlekeys(int sym, int uni) {
|
||||
else return false;
|
||||
}
|
||||
|
||||
void finger_on(int coord, ld val) {
|
||||
EX void finger_on(int coord, ld val) {
|
||||
for(auto p: points) {
|
||||
ld d = hdist(finger_center->h, p->getglue()->h);
|
||||
push_point(p->flat, coord, val * finger_force * exp( - sqr(d / finger_range)));
|
||||
@ -1601,9 +1649,9 @@ void finger_on(int coord, ld val) {
|
||||
|
||||
transmatrix last_orientation;
|
||||
|
||||
ld ruggospeed = 1;
|
||||
EX ld ruggospeed = 1;
|
||||
|
||||
void actDraw() {
|
||||
EX void actDraw() {
|
||||
try {
|
||||
|
||||
if(!renderonce) prepareTexture();
|
||||
@ -1737,7 +1785,7 @@ void getco_pers(rugpoint *r, hyperpoint& p, int& spherepoints, bool& error) {
|
||||
static const ld RADAR_INF = 1e12;
|
||||
ld radar_distance = RADAR_INF;
|
||||
|
||||
hyperpoint gethyper(ld x, ld y) {
|
||||
EX hyperpoint gethyper(ld x, ld y) {
|
||||
double mx = (x - current_display->xcenter)/vid.xres * 2 * xview;
|
||||
double my = (current_display->ycenter - y)/vid.yres * 2 * yview;
|
||||
radar_distance = RADAR_INF;
|
||||
@ -1795,7 +1843,7 @@ hyperpoint gethyper(ld x, ld y) {
|
||||
return h;
|
||||
}
|
||||
|
||||
string makehelp() {
|
||||
EX string makehelp() {
|
||||
return
|
||||
XLAT(
|
||||
"In this mode, HyperRogue is played on a 3D model of a part of the hyperbolic plane, "
|
||||
@ -1813,7 +1861,7 @@ string makehelp() {
|
||||
;
|
||||
}
|
||||
|
||||
string geometry_name(eGeometry g) {
|
||||
EX string geometry_name(eGeometry g) {
|
||||
switch(g) {
|
||||
case gNormal: return XLAT("hyperbolic");
|
||||
case gEuclid: return XLAT("Euclidean");
|
||||
@ -1832,7 +1880,7 @@ void change_texturesize() {
|
||||
|
||||
ld old_distance;
|
||||
|
||||
void show() {
|
||||
EX void show() {
|
||||
cmode = sm::SIDE | sm::MAYDARK;
|
||||
gamescreen(0);
|
||||
dialog::init(XLAT("hypersian rug mode"), iinf[itPalace].color, 150, 100);
|
||||
@ -2018,7 +2066,7 @@ void show() {
|
||||
};
|
||||
}
|
||||
|
||||
void select() {
|
||||
EX void select() {
|
||||
if(dual::state) return;
|
||||
pushScreen(rug::show);
|
||||
}
|
||||
|
@ -488,6 +488,10 @@ union SDL_Event;
|
||||
#define CAP_CRYSTAL CAP_GEOMETRY
|
||||
#endif
|
||||
|
||||
#ifndef CAP_HISTORY
|
||||
#define CAP_HISTORY 1
|
||||
#endif
|
||||
|
||||
#ifndef CAP_BT
|
||||
#define CAP_BT CAP_GEOMETRY
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user