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header cleanup: rug
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@@ -2,7 +2,7 @@ namespace hr {
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#if CAP_SHAPES
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EX vector<basic_textureinfo> floor_texture_vertices;
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EX renderbuffer *floor_textures;
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EX struct renderbuffer *floor_textures;
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void geometry_information::init_floorshapes() {
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all_escher_floorshapes.clear();
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