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customize land mode

This commit is contained in:
Zeno Rogue
2024-03-14 19:27:08 +01:00
parent e840e39ba0
commit 4421143ae5
10 changed files with 183 additions and 19 deletions

View File

@@ -192,7 +192,7 @@ EX int reptilemax() {
return r;
}
bool wchance(int a, int of, int reduction = 0) {
bool wchance_in(eLand l, int a, int of, int reduction = 0) {
of *= 10;
a += yendor::hardness() + 1;
if(isCrossroads(cwt.at->land))
@@ -206,6 +206,11 @@ bool wchance(int a, int of, int reduction = 0) {
a -= reduction;
if(a < 0) return false;
if(use_custom_land_list) {
of *= 100;
a *= custom_land_wandering[l];
}
return hrand(a+of) < a;
}
@@ -337,7 +342,7 @@ EX void wandering() {
if(closed_or_bounded && specialland == laClearing)
clearing::new_root();
if(cwt.at->land == laZebra && cwt.at->wall == waNone && wchance(items[itZebra], 20))
if(cwt.at->land == laZebra && cwt.at->wall == waNone && wchance_in(laZebra, items[itZebra], 20))
wanderingZebra(cwt.at);
bool smallbounded_generation = smallbounded || (closed_manifold && specialland == laClearing);
@@ -370,6 +375,8 @@ EX void wandering() {
cell *c = dcal[i];
if(!valid(c)) continue;
if(isPlayerOn(c)) break;
auto wchance = [c] (int a, int of, int reduction = 0) { return wchance_in(c->land, a, of, reduction); };
if(specialland == laStorms) {
// place the sandstone wall completely randomly (but not on the player)