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customize land mode
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2
hyper.h
2
hyper.h
@@ -566,7 +566,7 @@ typedef function<int(struct cell*)> cellfunction;
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// passable flags
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#define SAGEMELT .1
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#define PT(x, y) ((tactic::on || quotient == 2 || daily::on) ? (y) : inv::on ? min(2*(y),x) : (x))
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#define PT(x, y) rebalance_treasure(x, y, c->land)
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#define ROCKSNAKELENGTH 50
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#define WORMLENGTH 15
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#define PRIZEMUL 7
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