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inforder:: wall generation
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@@ -822,6 +822,8 @@ EX bool buildBarrier3D(cell *c, eLand l2, int forced_dir) {
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EX bool buildBarrierNowall(cell *c, eLand l2, int forced_dir IS(NODIR)) {
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if(S3 >= OINF) { c->land = l2; return true; }
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if(geometry == gBinary4) return false;
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#if MAXMDIM >= 4
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// 3D binary tilings create walls using their own methods
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