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color change in rogueviz
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@@ -217,8 +217,7 @@ void create_intra_solv() {
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}
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void create_intra_120() {
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patterns::whichCanvas = 'r';
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patterns::rwalls = 0;
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ccolor::set_random(0);
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if(intra::in) intra::become();
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else stop_game();
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arcm::current.parse("8,4,6");
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@@ -261,8 +260,7 @@ void create_intra_120() {
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}
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void create_intra_1440() {
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patterns::whichCanvas = 'r';
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patterns::rwalls = 0;
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ccolor::set_random(0);
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if(intra::in) intra::become();
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else stop_game();
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set_geometry(gCell8);
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@@ -330,8 +328,7 @@ vector<reaction_t> portals;
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void create_intra_bxe() {
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println(hlog, "called create_intra_bxe");
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patterns::whichCanvas = 'r';
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patterns::rwalls = 100;
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ccolor::set_random(100);
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if(intra::in) intra::become();
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else stop_game();
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hybrid::csteps = 0;
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@@ -404,8 +401,7 @@ void recurse_portal_solv2(int r, cell *cl, cell *cr) {
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void create_intra_sol() {
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println(hlog, "called create_intra_sol");
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patterns::whichCanvas = 'r';
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patterns::rwalls = 100;
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ccolor::set_random(100);
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if(intra::in) intra::become();
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else stop_game();
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