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	Fix crash when an unknown princess is in peril
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		| @@ -512,8 +512,8 @@ EX void killMonster(cell *c, eMonster who, flagtype deathflags IS(0)) { | ||||
|    | ||||
|   if(m == moPrincess) { | ||||
|     princess::info *i = princess::getPrincessInfo(c); | ||||
|     changes.value_keep(*i); | ||||
|     if(i) { | ||||
|       changes.value_keep(*i); | ||||
|       i->princess = NULL; | ||||
|       if(i->bestdist == OUT_OF_PALACE) { | ||||
|         items[itSavedPrincess]--; | ||||
|   | ||||
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	 Jesse Ruderman
					Jesse Ruderman