From 42ec433af07f39f7d27eac4971c8609ff414d9b6 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sun, 7 Dec 2025 13:07:41 +0100 Subject: [PATCH] parse makrup on death message --- rogueviz/ru/man.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/rogueviz/ru/man.cpp b/rogueviz/ru/man.cpp index 310e7741..12b651e1 100644 --- a/rogueviz/ru/man.cpp +++ b/rogueviz/ru/man.cpp @@ -118,9 +118,9 @@ bool man::can_see(entity& e) { void man::on_kill() { entity::on_kill(); if(extra_life->flags & ACTIVE) - addMessage("You die... Press [key:Extra Life] to revive."); + addMessage(parse_markup("You die... Press [key:Extra Life] to revive.")); else - addMessage("You die... permanently. You will have to create a new character. Or just press [key:Extra Life] for a narrative cheat."); + addMessage(parse_markup("You die... permanently. You will have to create a new character. Or just press [key:Extra Life] for a narrative cheat.")); } void add_revert(revert_stack& s, const revert_type& what) {