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11.4f
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@ -4216,3 +4216,35 @@ Not yet in HyperRogue online, but see: https://zenorogue.itch.io/bringris
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- shmup: fixed redundant and incorrect revival of mirror spirits
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- fixed more possible crashes
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2021-02-07 21:13 Update 11.4f:
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VR updates:
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- minor optimizations
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- pseudo-raycasting in equidistant mode
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- changed the defaults
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- fixed auto-vertical orientation in product spaces
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- items are better at facing the player
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Menu improvements:
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- keys '1234' no longer change the projection -- instead, '1' shows a small menu of projections, which also includes other nice options
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- this menu of projections is also used for "models & projections" (some new players explore too much weird projections and are confused)
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- the following menus have been redesigned: sightrange, resolution, vector graphics, sightrange
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- highlights in special modes
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- filename for history band can be changed now
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- [WIP] a menu which lists (automatically or manually) recently changed settings
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- nicer slider-dialog
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Game bugfixes:
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- fixed the game not determining the land correctly for Orb generation purposes in Haunted Woods border, mercury river bridges, and Warped Sea
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- fixed the 4xStabber and Princess achievements
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- trying to generate wall lines in non-standard Euclidean geometry no longer crashes the game
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Other improvements:
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- fixed bugs when switching FPP in E2 torus
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- drawing tool and shape editor can now be used with texture mode enabled
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- improved the wall/floor textures in 3D modes
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Bringris:
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- nicer "pentagons" geometry
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- flashes option
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- fixed disabling the raycaster
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- adapted to VR
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