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qtm:: fixed a crash on small spheres, and created new patterns -two-way and -one-center
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@ -137,6 +137,7 @@ int args() {
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int i = 1+N/4;
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int j = 1+2*N/4 + 4;
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int k = 1+3*N/4;
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j %= N;
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c[i]->wall = waIcewall;
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c[i]->land = laIce;
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@ -148,6 +149,21 @@ int args() {
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c[k]->landparam = 0xFF0000;
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}
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else if(argis("-two-way")) {
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start_game();
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cwt.at->move(0)->wall = waWaxWall;
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cwt.at->move(0)->landparam = 0xFF0000;
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cwt.at->move(6)->wall = waWaxWall;
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cwt.at->move(6)->landparam = 0xFFFF40;
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}
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else if(argis("-one-center")) {
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start_game();
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cwt.at->wall = waWaxWall;
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cwt.at->landparam = 0xFFD500;
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}
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else return 1;
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return 0;
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}
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