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rogueviz:: use enable_canvas

This commit is contained in:
Zeno Rogue
2021-09-30 10:49:12 +02:00
parent 2377ccb434
commit 402fabeefb
9 changed files with 20 additions and 20 deletions

View File

@@ -1397,7 +1397,7 @@ void nk_launch() {
margin = 4;
mapeditor::drawplayer = false;
stop_game();
firstland = specialland = laCanvas;
enable_canvas();
set_geometry(gNotKnot);
sightranges[geometry] = .5;
ray::max_cells = 600000;