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rogueviz:: use enable_canvas
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@@ -1397,7 +1397,7 @@ void nk_launch() {
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margin = 4;
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mapeditor::drawplayer = false;
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stop_game();
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firstland = specialland = laCanvas;
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enable_canvas();
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set_geometry(gNotKnot);
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sightranges[geometry] = .5;
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ray::max_cells = 600000;
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