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rogueviz:: use enable_canvas
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@@ -45,7 +45,7 @@ void run_sb() {
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stop_game();
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crystal::set_crystal(6);
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set_variation(eVariation::pure);
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firstland = specialland = laCanvas;
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enable_canvas();
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patterns::whichCanvas = 'g';
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patterns::canvasback = 0x101010;
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check_cgi();
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