diff --git a/changelog.txt b/changelog.txt index 70c8f613..5b29f4a5 100644 --- a/changelog.txt +++ b/changelog.txt @@ -4006,3 +4006,15 @@ bugfixes: - fixed a crash when changing wall quality in some geometries - when selecting singlecolor/randomcolor pattern in 3D, you can now specify the wall probability +2020-06-07 19:18 Update 11.3p: +- simplified the tes format (removed angleofs(pi) which is now the default) +- tes files now can include 'slider' values, which can be changed live during the game +- only a few sample tes files are now included (the full collection is maintained at: https://github.com/zenorogue/tes-catalog ) +- a basic raycaster is now available in 2D geometries in FPP mode +- minor tes improvements: better error messages, removed debug output +- fixed a glitch in the raycaster +- option -WT to teleport to a land, but without safety generation +- fixed crashes when drawing boats in some geometries +- throw an exception when file does not exist +- improved shmup in fake/slided geometries +- fixed texture remapping in fake curvature diff --git a/hyper.h b/hyper.h index e31c540c..5457a62b 100644 --- a/hyper.h +++ b/hyper.h @@ -13,8 +13,8 @@ #define _HYPER_H_ // version numbers -#define VER "11.3o" -#define VERNUM_HEX 0xA82F +#define VER "11.3p" +#define VERNUM_HEX 0xA830 #include "sysconfig.h"